Hi, I tested your shader in a blank project, and it worked fine, but it didn't render in another project, it was always black. The window width and height of this project are 640 x 480, and the camera width and height are also 640 x 480. I adjusted game_width and game_height, and screen_aspect_ratio to 5/4, but it still didn't render. I've been working on this project for a while, and I don't know if there's a conflict somewhere, but I still can't find what's wrong. Can you tell me which event this shader will conflict in? (The upper left corner is CRT rendered, and the rest are normal pictures)