Ok first off the simple hand-drawn makes it feel fun right from the start! The jumping needs to be a little clearer than it is atm BUT I haven't seen this type of movement before, I think this is a pretty neat idea with room for expansion. I imagine more enemy types and hazards could spice up different levels. It just has a really nice flow especially with how you just bounce off walls and keep going. Pretty high skill ceiling too as I imagine pros could try challenge runs where they minimise clicks as they careen around the level... Also its a little touch but I love how the enemies explode into stars when I get em xD, good game guys!