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Hello again! This just crossed my mind as I was working with the latest nightly build: 

Would exporting only clothing layers/outfit sets for PSDs and SVGs be possible? 

One of the ways layered images can be put together is by swapping out outfits - meaning you don't actually need to have a full body every time, just the body parts that show and then the different pieces of the outfit (like interchangeable puzzle pieces, basically).

Right now, my current process is to have my layered images only apply to faces and expressions, but this still means I have files of each outfit in each pose in the game. If I could just have the pose body parts and then the individual outfit parts, this would cut down on a user's file size by quite a bit - so being able to directly export the outfits separate from the body in the future would make the process much more efficient in that respect.

(+1)

Theoretically it's possible; let's try to add it in the nightly build. 

A little bit of warning though: The way Mannequin works with clothes is more complex than common dress-up games, with deformations and layer optimizations based on what clothing that are used. So while exporting is just a matter of whitelisting what layer ID that will be rendered, stitching the result back together might be not quite easy for the more complex clothing combos.

Interesting! I'll try it out later today and see what kind of results I get. Thanks for adding it so quickly!

Looking at the PSD files where all the clothes were labeled "clothing," my thought was exporting without the bodies would just be exporting only the "clothing" labeled layers, so I'll let you know soon how it actually turned out once I've tried it with some outfits!