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Great game and atmosphere! I like how you combined the storm and the movement mechanics together so you can never stay still. I also feel like the difficulty in seeing some level elements adds to the idea of just moving forward in a blizzard despite not knowing what’s ahead. I liked what you added since the stream build!

One minor nitpick for improvement - the icicle jumping section confused me at first cause I thought they were obstacles like the falling ones earlier, I didn’t realize you were allowed to stand on these ones. Maybe a different texture?