Good game, simple concept , but engaging at the same time. My main issues were:
- 2nd boss - you can't really predict, where they will shoot, so that's more of your HP check, not skill;
- 3rd boss - well, I guess you already know;
- Purple wall - I would make it disappear far more faster. Like I even managed to kill 3rd boss somewhat early, but then died just because I had to wait for passage to open and then shredder killed me. So yeah, Like I think death on boss because of dps check is more fair, than waiting some wall to disappear, which you can't really affect directly. So that's "I died because I didn't have enough damage" vs "I died because this purple wall disappear for far too long".