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(+1)

Being able to move the turrets at any time added quite a fun gameplay element imo, I prob played this game the longest out of any jam game. The game did seem to suddenly jump in difficulty at stage 9, is that intented? Other than that, great sfx and music, gameplay and visuals felt very polished. All towers felt unique from one another which really kept me going to just see what the new tower was gonna be like. Not sure if I just missed the restart button or something but there was only a quit button when dying.

So enemies start scaling health based on the wave # at around wave 10 so that’s probably it, or could just be more and more enemies yk. And regarding the restart button, I ran out of time to make it work sadly. Anyways, thank you for playing!