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Hello!

Congrats on this work! I find the core gameplay really clever, and I love how you gradually made the mechanics more complex.

I also want to highlight the UX—it’s really well done! The way the text is integrated into the levels and the reminder to press "R" when stuck at the end are great touches. These small details really help make the experience more cool!

As a suggestion for improvement, for better comfort, I might have mapped the jump to the "jump" key to make it feel more intuitive.

(+1)

Thank you! There's so many ways to get stuck I just gave up and added the R reminder. For some reason the jump animation just wouldn't play when you pressed jump,  so I just ended up not worrying about that too much and mapping it to when you're not on the ground. Thanks for playing my game and glad you enjoyed it!