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(+1)

Great gamed design and concept, I liked the idea of the different guns and how they were used, I also loved the metrovenia style where you have to unlock new abilities to be able to reach new places in the game.

However, I think you should add more sounds to the game to give the user more feedback on what is going on right now.

The dialogue boxes moves so quickly and I can't read what is going on.

I think the particle system should be enhanced or removed as it is currently just distracting and confusing the player.

But great job on the idea and the game consistency!

Thanks for the feedback

I had tooth surgery so couldn't work for first few days either. I should have gone with my own dialogue system, using fungus from asset store was a bad idea. Mine was way simpler and I would have much more control over that. Anyways, which particle system? the one coming from the ground? its just for mood XD I'll make them more transparent to make them less noticable.

And for the sounds, I actually made the whole level design in last 15 hours. I didn't have time to add any sounds. until that I only had the guns and character working. Being only one working on it, I just had a lot on my mind. good thing I had some old scripts I used, so my team was me and my past self with his spaghetti code.

Although i might not even work on the game further for some time, because I wanna try other engines for now. well we will see.

But thanks for playing! ^^