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Great progress from the last build! The  sound effects,  new enemy, new bone candy, and music are great! The new level is also excellent, despite having no textures (I assume for now).

  • Needs sound effects for air dashing and ground pounding!
  • Enemy attack animations, at the start, need some easing to be less jarring.
  • I think you may need a slowdown when in wall-jumping mode, Mel slides too fast down IMO
  • Needs a wavy underwater filter! And whater effects like when jumping out and swimming in the surface! Gimme the bubbles and splashes maan
  • Some frustrating moments where you lose toom uch progress from small mistakes (like having to redo the tree area if you fail to get the bone at the top of the tree in the previous are below. Some shortcuts would be nice in more open-ended levels like these.

Otherwise, great game! Keep at it and put some nice textures in those levels!