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A jam submission

Mel, the caramel dogView game page

Wall jump, swim, dive, in this prototype exploration 3D plataformer.
Submitted by Lucardo94 — 1 day, 19 hours before the deadline
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Mel, the caramel dog's itch.io page

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Comments

Submitted

Great progress from the last build! The  sound effects,  new enemy, new bone candy, and music are great! The new level is also excellent, despite having no textures (I assume for now).

  • Needs sound effects for air dashing and ground pounding!
  • Enemy attack animations, at the start, need some easing to be less jarring.
  • I think you may need a slowdown when in wall-jumping mode, Mel slides too fast down IMO
  • Needs a wavy underwater filter! And whater effects like when jumping out and swimming in the surface! Gimme the bubbles and splashes maan
  • Some frustrating moments where you lose toom uch progress from small mistakes (like having to redo the tree area if you fail to get the bone at the top of the tree in the previous are below. Some shortcuts would be nice in more open-ended levels like these.

Otherwise, great game! Keep at it and put some nice textures in those levels!

Submitted

I got stuck on the tree part, I couldn't really figure out the path forward.

Submitted

not really my genre. i never liked mario 64 either, and making it furry doesn't help at all.
the difficulty seems all over the place. ideally the beginning should be easier, then with more difficult parts later on
the glide freezing the player feels kind of jarring, you should try and find a way to make it smoother
the character controller feels solid though, i imagine making the ledge grab reliable must have not been easy
good job

Submitted (1 edit)

Work perfectly on linux

I'm no in plateformer but it seemed solid to me. A charmingone keep the good work


Was also listening to


while playing.