The music choice for this game was excellent and the controls felt natural. Some extra UI would be helpful though, I wasn't sure at the start what the percentage at the top was and didn't realize there was a time limit until it was up xD
yea, I agree, we were going to simply have a "clean" to "messy" ratio, sort of tried that with the yin/yang UI, but we were pressed for time and we didn't get to put in a lot of our ideas. Thanks for playing