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(+1)

Nice audio and graphics. During the fix, you could show the target object. Many times I couldn't find the right position in the hole. I liked this concept!

(+1)

good idea man, it's funny because before changing the assets from the placeholders the character was in front of the hole and the repairing position was always correct. but when adding the model and animating we changed the repairing position to the side probably to make it look cool, but the gameplay was affected.