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I'm taking a break from my bowling game HyperBowl, which I've been working for ten years in Unity, and focusing on a dim sum app for now. I'm thinking about remaking the bowling game in Unreal later this year. I'm also doing some contract maintenance on the Cinefex iPad app.

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10 years? I wish i had that much dedication!

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I know, right? My follow through rate is abysmal (but I have an alibi in that I have ADHD so I guess I can skip blame for it). If I don't have major progress within a fiscal quarter on any new project, I itch to move on, and if I can't, I lose my marbles.

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10 years waw. It's healthy to take a break and work on other stuff =] You must have a thousand of new projects you'd like to start no?

Oh yeah, whenever I meet someone who says they have a great idea they just need someone to implement, I'm like please, I've got a bunch of my own ideas I'd like to get to. By the way, I started using Flutter for mobile app dev last year, really like it, although I don't know how suitable it is for games.

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Ha ha yeah I see what you mean.

Thanks for the tip I'll check Flutter =]. Presently I do everything on Unity.