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Great idea it felt very fun. note on what to improve; It would be nice for there to be a win and lose conditions like health loss when hit by squares and wheels. secondly the power ups are interesting but i wish the rockets only increase the vfx radius and not damage radius, it would be great if it could in later stages take out multiple blocks. but great game and it runs smooth. 

Oh I just saw that the UI was broken in this build... basicly you have a healthbar and you also see some information about score, the enemy waves and yout powerups...