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(+2)

 I liked parts of it, but just so many goddamn enemies rushing at me at once. I didn't really know what to do. Quase bom!

Thanks for the feedback, due to the time limitation we ended up not being able to revise the initial difficulty balance ( the fact that we played for 2 days for testing also made us really good at dealing with enemies and this may have damaged the balance) however we plan to improve this calmly in future updates, improving de level designs okln the rooms and changing the number of enemies