I'm a Developer with some free time looking for a cool project to help, I have experience with Unity 2D and 3D, feel free to contact me via discord (rudieri)
Rudieri
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Hello everyone, as the title says I'm looking for projects to help, I'm currently a professional Unity developer (but I also Know Unreal), working mainly with mobile games, but I've always wanted to develop more for PC and Consoles, so if you need help with your project I'll be happy to help. happy to help you free of charge, only now I will have to dedicate some time to work as well. I've already published 2 games on Steam and I've also done some gamejam projects that you can check out on my itch.io profile.
Thanks for the feedback, about the dialogue to retry a stage it is a problem on the webgl version, as my save state system is not working propperly on the browser, I'm trying to figure out whats is happening because some other people are also having trouble to advance from the 1st game, but in the downloadable version most of the dialogues will not play after the first intro.
It is a really short experience, so it is worth giving it a try, I liket the idea and the artstyle is cool, but i have mixed feelings about the gameplay, in one end I think it is fun to try to manage the movement and th point and click at the same time, but in the other end I didn't really liked that the movement direction goes on auto mode if your mouse is somewhat far away from the character
This game is SUPER FUN, and it's really well done, congratulations. I had a bug with the Bots and one of them just stopped working once, but didn't find other problems besides that, maybe adding a different movement would me great to improve the gameplay, like a dash or any other thing that can give you a way to regain control os your player position in some occasions.
Thanks for the feedback, we are very happy with your compliments. As for the difficulty of the game, we are aware that it ended up being exaggerated, with the submission deadline ending, we were unable to test the proper chest and the enemies ended up with many life points... how much the speed of the enemies it varies according to the type of enemy, in some cases being intentionally greater so that the player concentrates on dodging his tackles (After the tackle the acceleration time leaves the enemies exposed). We hope you will start playing again sometime after the review of the difficulty (which is being made) that will be posted after the voting closes.
Good design, the game is a little difficult, but I liked. The proposal of the two characters is great, they just need to be more balanced in my opinion.
if you wanna try my game: https://itch.io/jam/lux-jam/rate/584081
The art is amazing, the game play work very well, i definitely want more of this
If you want to check my game: https://itch.io/jam/lux-jam/rate/584081