i think this would've functioned as a better demo with a little more combat rather than npcs; most of them just tell me they'll do something later in a game that isn't finished yet, anyway. i only got to see the core loop after talking to everyone
which is a shame because i'd like to see where it's going! you have a solid spread of platformer movement here and i wish i could play with it somewhere other than a flat plain. gimme a couple jumps to make and walls to slide down; you put in the effort to make this stuff work, might as well let me try it out :)