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i think this would've functioned as a better demo with a little more combat rather than npcs; most of them just tell me they'll do something later in a game that isn't finished yet, anyway.  i only got to see the core loop after talking to everyone

which is a shame because i'd like to see where it's going!  you have a solid spread of platformer movement here and i wish i could play with it somewhere other than a flat plain.  gimme a couple jumps to make and walls to slide down; you put in the effort to make this stuff work, might as well let me try it out  :)