Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The only downside is that if there is an object that can be taken, I think you get the auto_redescribe and the screen refreshes before you can read all the messages.


This should not happen. If it doesh happen then I'd love to see a sample source code that demonstrates this. 


The auto redescribe should only happen once per batch. A get all initiates a batch.

That was a gut feeling. I'm not sure whether I've seen it in practice.

Understood.