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(+1)

Hey there, Waylon.

Thanks for your support! It's heartening that you've made a commitment to support the project before being able to play it. I must admit, I don't have any current plans to distribute the demo to Linux. If I find some time, I can do a very quick export through Unity to see what comes out but, as I don't have a Linux machine, I can't attest to the game's stability on the platform and won't have a path to resolving any issues that will likely arise. There are already a few cross-platform problems that I have to address between Mac and Windows, so I wouldn't be surprised if Linux drags its feet one way or another.

Feel free to subscribe to this thread, I'll likely respond here again if I get around to trying a Linux build.

Thanks for reaching out, and for understanding.

I’ll keep an eye out here and try not to expect too much. It looks like this could turn into a great game. I just wanted to contribute a little and try it out for myself. I watched your video on the creation of the spiral staircase and thought that alone deserved a reward.

I don’t want to make more unnecessary work for you (I’d rather you focus on making a great game), but if it turns out to be easy I’d love to try it out. I’m also happy to report back here with my experience with the expectation that support on Linux is a low priority.