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(+2)

This game shapes to be great! i live the look and feel, it is easy to control the character and the actions work well, i have some issues with the UI i like to mention

- First there's the dialog and the log written at the same time, i think you should show only the dialog box below and let the player press a key to view the log of the recent events/conversation when he wants

-Also the NEXT button in the dialog doesn't look like a button, I've missed it a couple of times :) you might also allow the you of a key for next.

- There's some thing you collect by moving over them, and some by clicking on them and some using the F key, i think you it will be easier if you consolidate that to one action

- You might need to work on the camera, so the player wont have to fiddle with it all the time 

looking forward to see how you progress, great work!!!!!

(+1)

Hey, thank you for all your feedback, we're glad you like the game. I'll try to address most things below:

- UI following the demo release we are overhauling the UI completely - there are a fair number of issues mentioned by players and tbh we don't feel it's "there" regarding player information, usability and looks. So it's getting 100% redone :) It's in the "pipeline" as soon as Demo bug-hunting season is over and we deliver an updated version

- Picking things up - all the items (even flowers) you can pick up with F. Everything that's ready to be picked up reacts to the F key. The things that don't react are things that need to be interacted with (opened) - chests and other containers. It's not obvious because we didn't put any that do "stuff" in this demo, but as everything you interact with, some may be harmful or trigger various events, so we kept the interaction step on containers. But it's noted, we'll look into all collecting interactions the player has to consolidate what might be left outside.

- camera - yeah, it's the bane of games small and large. We're constantly working on adjustments - would be of great help to get an idea where is most bothersome - moving? combat? 

Again, thank you for your feedback, every suggestion we receive helps us make a better game. If you feel like joining the conversation you can join our Discord, all bug reports and suggestions are welcome.

Would also greatly appreciate if you could give us 5 minutes on THIS feedback form, some questions on all aspects of the game that help us see what works and what doesn't.