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(+1)

Hey, thank you for all your feedback, we're glad you like the game. I'll try to address most things below:

- UI following the demo release we are overhauling the UI completely - there are a fair number of issues mentioned by players and tbh we don't feel it's "there" regarding player information, usability and looks. So it's getting 100% redone :) It's in the "pipeline" as soon as Demo bug-hunting season is over and we deliver an updated version

- Picking things up - all the items (even flowers) you can pick up with F. Everything that's ready to be picked up reacts to the F key. The things that don't react are things that need to be interacted with (opened) - chests and other containers. It's not obvious because we didn't put any that do "stuff" in this demo, but as everything you interact with, some may be harmful or trigger various events, so we kept the interaction step on containers. But it's noted, we'll look into all collecting interactions the player has to consolidate what might be left outside.

- camera - yeah, it's the bane of games small and large. We're constantly working on adjustments - would be of great help to get an idea where is most bothersome - moving? combat? 

Again, thank you for your feedback, every suggestion we receive helps us make a better game. If you feel like joining the conversation you can join our Discord, all bug reports and suggestions are welcome.

Would also greatly appreciate if you could give us 5 minutes on THIS feedback form, some questions on all aspects of the game that help us see what works and what doesn't.