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Hey,

Thanks for the bug reports. Obviously we playtest, but don't have the time to do exhaustive analysis like a real game studio would, so it's great to receive feedback from the players.

We've recently changed how data is read (it's now read from a text file, so the players can alter values if they want to fiddle with stuff) so this may be causing issues. Unsure why it would have cost 0 power, we've never seen that, but we'll look into it.

Information blackout needs to be reworked, along with the information system being rebalanced. It's got a set of minimum values, which information spread can't drop below, but it hits those minimum values a bit early, so the ability doesn't do as much as it should.

The military strength threat multiplier is comparing your nation's military to the other nation's, so it'll remain the same for everyone in a given nation. It should be taking into account their current military and also their maximum military capacity.

We'll try to get a bugfix out as soon as possible, to correct these issues, before we start looking at Version 4.

I saw the 0 power thing again at some point, but I have no idea what it could be related to. At first I thought it was because my enthralled died, but I just tried to replicate it but it didn't happen, so I have no idea what causes it. Perhaps some power has a positive power cost by accident which pushes the power amount to infinite or something? 

Ah, so that's what the military threat multiplier means.

No need to rush on the bugfix, take all the time you need. At this point in the development cycle, these are minors bugs as far as I'm concerned. The idea is to test out interesting stuff, right? Better focus on that stuff, since fixing bugs is kinda pointless if you intend to change things at a rapid pace. A fix today will be pointless if the system is changed tomorrow. :)

0 power thing was caused, I believe, by using powers from the social view, as opposed to main view. That's been fixed, in the new bugfixed version now available. I'd prefer not to leave any major bugs in the game at any point, or they'll get forgotten, and the gameplay will be weird due to their presence. Plus, I've got a bunch of free time now, because the entire world is being told to stay home for the next couple of months.

Anyway, thanks for the heads-up, let me know if you spot anything else.