> The masked dudes fall down very fast, but for some reason the gravity works differently on the hero.
This was a deliberate design choice, I decided to make the enemies falling a touch more "humorous" I suppose by giving them a ridiculous falling speed. It was done for emphasis, which clearly pays off but at the cost of realism.
Other than that thanks for your kind comments, we're looking into fixing those hit-boxes (and possibly making death feel less "abrupt")