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(+4)

Wow. This game is beautiful! 11/10 on the graphics and animation. The concept and style is really nice, definitely reminds me of something I would expect by Pixar. The composition within the title screen was beautifully arranged, could easily be a wallpaper background. The controls and objective were very clear from the get-go. The music was nice and complimented the game pretty well. The sound  FX weren't repetitive, sounded nice and natural.  I can definitely see this being a VR or mobile game given the simple controls and mechanics. Although I don't feel like the cane smacking mechanic provided value to the actual gameplay (I found it more efficient to just feed the animals every time instead), I think it's still valuable simply because it's hilarious, with that said I would've kept it in the game if I were building it myself too.  The energy meter was a nice touch because it prevented me from just spamming different food all over the place, but at the same time it almost felt like the energy meter didn't exist once I started carefully selecting food to throw out (energy regenerated faster than animals would arrive and didn't make it too punishing to occasionally make a mistake).

Overall a beautiful, simple, and fun game.


(2 edits)

Thanks a lot for the detailed review! We are considering whether to expand the project. Yes, feed the animals is more efficent that kick them! If you want, you can try this build POST-JAM (not consider it for evaluation)https://drive.google.com/open?id=1LVQmYiqNhZyHh_iTYnPR7OJwQbZioW7i

In this build the game is more balanced and the cane is more efficient!