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Hello, I love the game. It's fun but not only that, it's thought provoking. I appreciate how the game teaches you the basic mechanics and then tests you. I noticed that once under a platform, the game stops you form picking up any amount of coin that would get you stuck, I'm quite interested in how you pulled it off, I have a theory but I'd appreciate you sharing that information. Anyway, like I was saying, this is one of those games I wouldn't mind playing in my free time, so well done, I don't have any complaints, it's a full-fledged puzzle platformer. Kudos.

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Thank you so much for your words!

To do the trick that you mention, every time the player touches a coin I check for collisions in the top of the coin stack, the position where that coin would be placed if picked. If it encounters a wall of any kind, then the player won't pick the coin.

I'm sure there are more optimized ways to do this, but given the time constraint and the low memory usage in graphics, I just went with what I think is the easy way!

That was my theory actually. Have a chill day lol.