Yeah, very thanks for the feedback. Yeah, it was kind of mistake to work with multiple mechanics in a single game, and hence couldn't fix out all the possible possible way to make it polished and smooth in given time. Most of the assets were just test assets for prototyping and at last we had have to go with it because of time. But, now learnt about it being focusing on important aspects of game and making it simple too. Very thanks for playing and giving the right critique too.