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(+1)

A really tight and enjoyable game loop, nicely done. The non-verbal cues tied well with discovery - I must have spent a minute collecting gems and letting the bombs go off, not realising they reset the game each time, before I tried picking one up.

thanks! yea, I went back and forth on how to communicate that you need to collect bombs. I think if I added a clock icon on the defused bomb, it might be clearer that picking it up is important and adds time. Thanks for the feedback!