Thanks allot for your feedback! during the early development hours I got overwhelmed by ideas I wanted to add instead of focussing on the core gameplay first. that's why just like you pointed out the attack range is way to far, the blue bar for mana and attack not hooked up etc.. etc. however I did learned my lesson and that's why i'm currently planning out a lot of features i want to add while still keeping my main focus on getting the game in a fun playable state first. after the first Dungeon is finished and playable as a good Demo to see what the Game has to offer I will upload an Roadmap for what will eventually become the full game.
I hope you'll take a peek once in a while :)