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I had a good time with this one.

Exploring and naming new planets felt like "discovery" to me, even if they're really just new levels that all look similar.  It would have felt nice to have slightly different backgrounds or something else that felt new in each planet.  Theme -- 3/5

The addition of progression and plot is a nice twist on classic Asteroids and gives a good incentive to continue.  The plot and dialogue were engaging.  My big complaint is that all the levels felt the same.  Fun -- 4/5

I didn't really have the same issues weith the controls that other commenters had.  They felt perfectly fine to me.  Controls -- 5/5

The graphics were really charming, although the font was a little hard to read at times.  Graphics -- 4/5

There was no sound :(  Audio -- 1/5

Having a plot and progression in Asteriods is cool, but at the end of the day it's still Asteroids.  Originality -- 3/5

Thanks! I see what you mean about making the levels feel different from one another. Different backgrounds were something I had intended to do, but I ran out of time. And I'm sure there are other ways to make the gameplay feel different each time.