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This game is a good example of how to make a game that tells a story without endless walls of text. Good job!

The text input system was definitely unique, and fortunately not *too* challenging. As has been noted by others, the final conversation can be a real challenge if you don't remember all of the keywords. That aside, the overall flow of the game does a good job of guiding the player and providing hints to inquisitive players about what will be necessary later.

The story was alright. I too was disappointed that not many questions were answered, and there were a few spelling/grammar errors, but I was legitimately creeped out when I didn't know who was in the bakery. Nice touch!

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Hey there,

sorry for this late reply. I'm glad you enjoyed the game overall.

Thank you for mentioning the grammar/spelling mistakes. I'm not a native speaker, but I'll try to find a proofreader for further iterations of the game.