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(+1)

Save the kitty! I'll start with what I enjoyed about this game: 

  •  Cat <3 
  • The element system was simple, effective, and added a layer of strategy to combat
  • Skills gained over time, given as needed for the upcoming fights
  •  The use of TP to augment magical skills was clever! 

There are some areas I believe could use some improvement however. The first being, your action sequencing was super slow to me. I would cut the times in half, honestly, or add a speed-up option/script. Another gripe I had was how frequently  Multi-Strike could miss. That was frustrating and could allow enemies to get in a free hit. Thankfully, it was balanced quite well and you did give some healing items at the start.

Also I did note the scrolling text at the end gets cut off, making it very difficult to read.

Overall, you did a good job and the game has some potential, however I would strongly suggest speeding up the combat a little bit to keep it more engaging :)

Thank you for the feedback!

I'm totally going to get a speed-up plugin and just make it standard for any game I produce that has a battle system, because why not?

A fix for the scrolling text will be included in a patch after the evaluation period is over. I probably will include something for multi-strike missing, too, because it's so annoying.

Thanks again for  your feedback, and I am happy that you had a good time playing the game! 🙂