It's really cool that you made a vr game, Good difficulty curve and great puzzels, blob control fells weird at first, but after first level it felt natural, like you are comanding him with a hand, but i think player shouldn't use same control mechanic, because it just fells weird, i would much rather see a normal movement style with analog stick, or even teleport, visuals are nice, only problem is lack of sfx and music.
also i found a exploit, that lets you cheat in many puzzels, you can grab blob, and card that he holds through walls, here's screenshot
P.S i almost broke my lamp when throwing blob, heh