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(+1)

Just played the game right now with our team! We find the level interesting, but didn't understand completely what was the... purpose? Like, we played but not knowing why, or what we where doing: just grabbing the spheres, and putting them in the places. 

Also we've found the music too loud. Adding some option to decrease the volume could really be good, and not just mute it. 

I've to say it: I wanna know more about this, because I'm really curious about the project and wanna see maybe levels with more obstacles/incremental difficulty? Plus, I founded the archictecture of the level is satisfying.

(+1)

Oh.. that was a terrifying experience!😅
I appreciate trying this game,
Yeah, the purpose is a bit unclear because I didn't have more time for working on this part to tell what's going on!
Actually, some giant black spheres (as enemies) attacked our spaces and we should defense our base with colorful little spheres (as our armies). that level was one of the 5 levels that I designed! in the next levels it was supposed to appear some NPCs and obstacles in the player path but It didn't happen, unfortunately!
Anyway, Thank you again for your time :)