Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

The idea is really cool, but because we don't see the shadow and because the form are really abstract, we can't know where our block are going to land, or even when : we can't grasp the distance to the platform. To have the shadow or false wall (like transparent wall we can go trough) could have been cool so we know where we are relatively to the goal. 

(+1)

As soon as ratings for the game jam are over I'll definitely be adding this in!

That's some great advice, I will try out an implementation of the false wall and maybe have a settings menu where you can toggle between them.


Thanks for trying my game!