I have had that people spinning thing, but there are some more issues I noticed. 1. Sometimes when you make a one handed sword, or a dagger, and try to give it to the customer, they can't seem to grab it. Because of this they end up changing their choice to another weapon that they can grab, then end up spinning outside, or in the shop. I have had to corner them, and shift run into them until they pop out of it, and then reset their AI. 2. The amount of money you make per weapon, and the overall price of ingots above copper don't mix. I legitimately went for almost 20 days before I could buy enough ingots to make a tin great sword $1500 gold for 3 ingots. Sold the sword, got $1690 for it. Now I know it takes all materials into consideration, however it will literally take 1000 days before you can get to iron or above, and I would really love to try those out without hacking the files to lower the prices. Also I know it's in Alpha and I have the 0.0.72 version, however, that sent you a text message sound is really hard for me to hear over the music. Could you possibly turn the volume on it up, or change it to something that's more noticeable. Many of time I have went back inside after making some weapon heads, and found that someone is standing there with 5 s left waiting for a weapon. Another thing that is happening is when I load back into the saved game the entire world is dark. I need to go into graphics, and click default to reapply the correct settings.
Each weapon is sold at a 10% markup + charisma + rush. This means each copper ingot used to make a weapon that is sold nets you $1 profit, so the early game goes really slowly. Ignoring the cost of everything else, you would need to sell 500 copper ingots worth of stuff to get a single tin bar. The other stuff is where you make most of your money early game.
Once you get to tin, things pick up a bit. Each ingot is now giving you a $50 profit, so only 20 ingots to get to iron. Once you get there, it's only 50 Iron to adelite, 20 adelite to mythril, 50 mythril to adamantine and 20 adamantine to titanium. Of course, by the time you've got to the higher tiers, your customers will be really impatient making it hard to meet their demands.
O.k. so you are saying it will take a while to get to the higher tier ingots, but it's worth it. O.k. I get that I will keep trying, and about my charisma it's at 6, which I used the redistribute point option to change some things around, and put everything into charisma. Logged off, and when I got back in, it reset the points back to what it was before with the redistribution used. Have you seen that issue as well?