Cool entry. I enjoyed the smooth gameplay and interesting controls. Needing to switch my mouse back and forth between aiming and moving is a neat mechanic. You've polished the movement system pretty well, and have many neat enemy behaviors. Particularly I loved the moments when the giant bullet came at me, and when the huge square started slowly coming down the tight corridor. I do struggle to see the connection to the jam theme of solidarity, but that's a minor nitpick. Great work over all, with more development time and content I could easily see this becoming a great game.