Play game
DOOOM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Player Engagement Power | #42 | 3.400 | 3.400 |
Best Mood Mojo | #70 | 3.133 | 3.133 |
Innovative Impact | #92 | 2.733 | 2.733 |
Overall Creative Craze | #107 | 3.000 | 3.000 |
Relevant to the StaySave! Jam Theme | #211 | 1.733 | 1.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
This is a great idea. I liked the aesthetic too, simple but clean. I felt like the big squares took a few too many bullets, but there's a good chance I'm just bad at it.
Very smooth and well designed controls!
Cool entry. I enjoyed the smooth gameplay and interesting controls. Needing to switch my mouse back and forth between aiming and moving is a neat mechanic. You've polished the movement system pretty well, and have many neat enemy behaviors. Particularly I loved the moments when the giant bullet came at me, and when the huge square started slowly coming down the tight corridor. I do struggle to see the connection to the jam theme of solidarity, but that's a minor nitpick. Great work over all, with more development time and content I could easily see this becoming a great game.
I'm not sure the waypoint movement is best suited for a shooter, but still a really fun game with cool aesthetics
The control scheme in this entry is really effective. I'm a fan of games I can play while watching netflix, and I think an expanded version of this ala isaac or gundeon would be a banger. I did find a bug when I died though and somehow escape the bounds of your main menu camera :o :o :P XD
Very quick rensponse of the controls. I like that.
Shoot, walk, shoot. Easy, yet effective! I like it.
I really liked the pacing of the game, there's a small bug though, after you die the camera doesn't focus back to the player.
It's juicy. I really like the feeling of playing it!