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A very interesting concept. I loved the use of tilesets to make ship sprites. The game was pretty buggy and hard to learn. It took quite a while to learn how to use items and the death bug was very confusing. It was extremely creative, and a really good concept. Sadly it was just not executed well.

(+1)

Thanks so much for the feedback! Definitely going to work on a more complete release, and I'll add some way for people to reference buttons etc.

Obviously no one like hearing it wasn't executed well, but I have to concede that it's true for the gameplay. I probably "bit off more then I could chew", which is the main reason I want to release a less beta (or alpha?) version, my perfectionism is driving me a bit insane XD