Amazing package but it has some critical errors in the 2019.3.7f1 version of Unity. Hoped you might be able to help me resolve this problem below ...
Graphics.CopyTexture called for entire mipmaps with different memory size (source (RGBA8 UNorm) is 1048576 bytes and destination (RGBA16 SFloat) is 2097152 bytes)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)