Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

this is pretty neat! I can't believe you could have implemented a graph isomorphism algorithm without it getting pretty nasty though, so props for that!

Thank you!

The isomorphism algorithm started simple enough when I only needed to ensure that it wouldn't get exponential over the specific outputs of the levels. But once I introduced infinite loop detection that compares arbitrary execution states, it became much more involved. It was pretty fun to implement, actually!