So.. it really saddens me when I have to leave a bad review, expecially for something that I can see took a lot of efford to create.. but I think it's good to leave honest opinions so that they may be used for improving if the developer feels that the opinions is right.. So I'll start:
1. beeing forced to LISTEN to the whole dialogue at the beginning was a pain. I actually left it going and went to clean the dishes in my kitchen.. I finished, came back.. and it was still going on. There was no skip button.. I can understanding wanting the player to read the dialogue.. but forcing to LISTEN to it that was no good.
2. No tutorial on keys.. had to find them by trial and errors.
3. having to point at ammoes to understand how to pick them up was kind of a pain.. I actually toiught there was no ammo in the game for at least 3 tries until i "by mistake" happened to point at one of those boxes.
4. all enemies are transparent but PERFECTLY visible.. there is no invisibility in the game.
5. the "reveal" gun is pointless because enemies can be killed even if they're still transparent and, as I said, they're perfectly visible even in that state.
6. The boss ( figure the gigantic guy at the end was the boss) was killed in 2 shots while the normal enemies often took 3 to 5. It was so big I could aim and shoot him from the distance without even aggroing it.
7. I was sent out of the game bundaries as soon as the boss was down like if the game deactivated all collisions on boss death...
8. The music was kind of... atmosphere breaking? I think the game was supposed to be on the scary part.. at least since of the monsters sfx growls.. the music kinda seemed good for a launge bar...
Seriously.. I hope you won't get upset by this because it doesn't mean to be a direct attack but just honest personal feedback on the game itself.