This is a pretty interesting game!
- The grappling hook is a very cool mechanic, and it's used really well throughout the level
- The controls are pretty intuitive and I got the gist of it pretty quickly
- Although, here are some tips that I feel would improve the gameplay experience,
- Adding some "coyote time" would be godsend especially for the longer jumps between platforms
- Visually differentiating the climbable and non-climbable walls would be nice so you don't have to use text (for example, using different colors)
- Having a box collider for the top would be helpful (the edge is rounded so I keet slipping off the edge)
Best I can get is 16:03, oh well.
Thanks for making this game! I hope you enjoyed yourself while creating it!