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This is a pretty interesting game!

  • The grappling hook is a very cool mechanic, and it's used really well throughout the level
  • The controls are pretty intuitive and I got the gist of it pretty quickly
  • Although, here are some tips that I feel would improve the gameplay experience,
  • Adding some "coyote time" would be godsend especially for the longer jumps between platforms
  • Visually differentiating the climbable and non-climbable walls would be nice so you don't have to use text (for example, using different colors)
  • Having a box collider for the top would be helpful (the edge is rounded so I keet slipping off the edge)


Best I can get is 16:03, oh well.

Thanks for making this game! I hope you enjoyed yourself while creating it!