Very interesting choice for the attack! The jump did feel a little buggy. I was being thrown back if i touched an enemy (even in the air). I am 90% sure I lost 2 health points when I touched 1 enemy in the air. I really enjoyed the visual design of the demons! The feature that the player gets faster and stronger when killing enemies is pretty cool! It's very easy to see visually, which makes it engaging and worth beating your enemies! If you don't kill enough, you can't jump on the next platform. That's very creative! Well done team!