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UPDATE: I am made quite a discovery, was poking around a bit and decided I should try running the game with DirectX9 32bit exe, and surprisingly, the crash was no more - it worked! I was using the 64 bit one before.

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Yes, I found the same thing and 32 bit does not crash, but 64 does crash.  I will compare the 32 bit and 64 bit to figure out the problem.

The 64 bit version is now fixed for this situation and uploaded to Itch.  Please try the latest version and thank you for the help getting this fixed.

That's great! Glad I could help. I will keep playing and will inform if I will find any more inconsistencies or bugs. Question: Do updates generally require a new game?

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So far, the updates have been save compatible for about two years back.  There is a method to synch up the save data for objects and things that have been added or need modification during the save-load process, so we've been able to keep old saves compatible for a long time, despite many content additions.