Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I love the aesthetic, and that music is great. It really set the mood. Every jump is a leap of faith, you can't see where you need to jump or what's down there waiting for you. A peek mechanic could fix this. The pcg levels didn't have any variation or intrigue. It looks as if they're based solely on perlin noise. I bought a heart from the shop but didn't notice my health increase, which makes me think it might've been an extra life thing? If so then that's a bit confusing, I was on my last bit of health and needed it pretty badly, was a bit disappointing.

Great job on the game!

(+1)

Hi, thanks for your feedback :) It's true that there's a problem with jumps, you can't see where you land and you get shot too quickly. I'd have to work on that.

Relative to the items in the shop, there are 4 in total :

  • the purple portal, which adds an arrow to see where the portal is located
  • the lightning bolt, which increases the speed
  • the potion, the same as the one mobs drop, which heals the player
  • the heart, which adds extra life, but doesn't heal