Hi! I played the game and thought it was a pretty neat idea! A lot of the art assets were really well done! I especially like the life sprites at the top left (it looks derpy haha). The frog sprites were all so well animated and the crocodile (alligator?) took me by surprise the first time I saw it! I also like the title screen and the about section where the frog says the credits (its cute and a nice touch). The game has a lot of potential going for it, but there are still some issues that kinda hinder the experience. There's a bug that sometimes respawns me back into the water when I die, so I then lose all my lives. I think the tongue grappling mechanic was really nice, but the putting collider on the circle halted all momentum gained from swinging around. The parts where I was able to avoid hitting the collider on the circle target was a lot of fun, but I was hitting the collider more often making the frog stay in place. Besides the grappling tongue, the ground movement felt nice though. It felt fast and the jump was high, making it fun to just leap around the level. I felt like the music didn't resonate with me that much (probably just a personal thing). Overall, I really like what you went with and thought it was a neat game with a lot of really nice sprite work! With fixes on movement and maybe adding some sound effect for some basic actions (like jumping, tongue grappling, frog leaping, crocodile snapping, etc.), I think the movement of this game would feel more expressive to play and add a lot to the game! Great job!