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(+1)

Graphics are interesting, but
I suppose more green in the color pallette would have helped to make the game more vivid.

Also, i am not sure if i like the 'if you get hit you slow down' mechanic.
Have not seen that approach before though.

(1 edit)

Well, original idea was, that you escaping from some kind of enemy. If you slow down enough you are caught.

Jump system is not good and i find it hard to avoid some obstacles. That's why slow-down system was in "final" version

Color palette was selected to make contrast with player.

In last days of development i added this green biom, cause i thought that game was to dark.

I gave up few ideas, to submit anything.

Anyway, Thank you for your feedback :D