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Kettu

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A member registered Mar 27, 2020 · View creator page →

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(1 edit)

Well, original idea was, that you escaping from some kind of enemy. If you slow down enough you are caught.

Jump system is not good and i find it hard to avoid some obstacles. That's why slow-down system was in "final" version

Color palette was selected to make contrast with player.

In last days of development i added this green biom, cause i thought that game was to dark.

I gave up few ideas, to submit anything.

Anyway, Thank you for your feedback :D

SFML and C++, just cause i know them well and library is pretty straightforward.