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(+1)

Challenging game, perhaps a tad too many enemies for the alotted health.  It'd probably work better with indications of cooldowns, or perhaps if the enemies would hover low enough to jump over them.  It's a good start, and I could see it becoming a pretty decent game with a little more balancing.  The jumping feels a little too heavy for how fast you can traverse, which both helps and hurts the player.

Thank you