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I really enjoy the art style, especially the white outline around things. Not sure about the red color, there might be a more suited palette but it looks great nonetheless. The transitions between scenes are gorgeous and I like how you can interact with animals even if it just says some text.

I really enjoyed playing it up to a point. Just walking, gets boring after a while and I would love to have a map to know where I'm going, at least after I discover different areas. I find myself walking in circles after I found the dagger and closed the game as I realized that there's no new mechanic introduced. But it is very well written, cute and fun.  And I don't usually like story games. Some 8bit music would be great with this atmosphere!

First off, thank you for playing! 

I plan on adding more game mechanics and music in the future. There was only so much I could do in 3 days. (And this is only my second attempt at making a game ever) Having a story and having everything work without breaking were the top priorities. Lol. 

Since the player is supposed to be lost in the forest I wanted the layout to feel like that. I'll take your suggestion of having a map of the areas you've been into consideration. Because that's a great idea! For now I suggest that if you do want to see to the end, explore the forest and pay attention to the ground. I did leave markers where each exit is located.